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40 Hours to Australia
After Rebecca
A Journey to the Land of Sounds
Alchemy of the Muse
BasketballMan Can Fly
Barry Potter and the Magic of Wizardry
Believable - Martin Brock
Between the Fractures
The Black Cat
Booze & the Bard: The Shakesperean Drinking Game
Chansons: Piaf, Brel & Me
Close
Crushed
Daniel Daminator: Menace
Diary of a Magician
Don't Touch Me - A Tale of Cats & Hugs
Dreaming Room
Dubious Intent
Flamencodanza
The Flapper Dapper Show
Initial Consult
Jazz Could Happen to You
Juice Joint
Live Laugh Lesbian
Lydia Lunch & Joseph Keckler: A Tale of Lust & Madness
Missed Direction
Murata Tasogare- Twilight Tap
Only Grans
Orpheus
Persephone
Piano Chick does Chick Flix
Sam King: TA-DA
Shhh!
Skin Hunger
Sun & Crystal
Tartan Tabletop in a Dungeons & Dragons Comedy
The Trombone Guys Story
Tomatoes Tried to Kill Me but Banjos Saved My Life
Triple Bill: My Life in the Fringe/Mukta/ Encounter With Ganesha
Whore's Eye View
Why Runs the Abhisarika
The Witching Hour
USA
Humanity is blessed with two great gifts: Art & Intellect. When used in tandem they are a force of inspiration to be reckoned with. This genius attracts the Wanderer, a timeless being who fights against the Void.
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Heed the call to adventure and join the Wanderer in their quest! Use your wits to find remnants of inspiration from the past and your artistry to create something beautiful for the future. Power the Wanderer’s magic with your gifts and push back the Void.
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Bring your whole squad or fly solo. All experience levels and abilities welcome.
This game has 5 parallel tracks that run simultaneously so you can play again and again without repeating. Art made in previous sessions may be found in later games!
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